Drawing In The Browser, with Canvas
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Canvas everythingIn this session, Jon Linklater-Johnson will be teaching us all how to draw, using the Canvas element, which is part of the HTML5 suite of new web technologies.
Jon will cover almost everything you need to know about the Canvas API, with a look at Processing.js and maybe one or two of the other drawing frameworks. We'll look at why SVG might sometimes be a better for your project and how Raphaël.js can help. Finishing up with some demos of the crazy cool stuff that people have built and how they did it.
Difficulty levelJon says: